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Trezebees 1 |
Trezebees 2 |
Trezebees 1 and 2 are two demos I made a long long time ago (2002 and 2004). They both showed off a realtime raytracing engine I developed back then. The engine was a pretty standard ray tracer, supporting spheres, cylinders, planes, CSG and so on. It got its main speed from 4x4 adaptive sub sampling, and the rest from decent engineering.
I used to have an entire site for these demos, but it is so dated now that I will just leave the binaries here to download and run. Enjoy! |
Downloads |
trezebees.zip (439 Kbytes) | trezebees2.zip (1109 Kbytes) |